Jake Fillery is an Evergreen Editor for GameRant who has been writing lists, guides, and reviews since 2022. With thousands of engaging articles and guides, Jake loves conversations surrounding all ...
3D Gaussian Splatting (3DGS) is widely used to capture and render real scenes. Compositing objects from one capture into another has applications in many domains, such as VFX, architecture and ...
Abstract: Reducing the number of antenna elements within a fixed aperture while maintaining low sidelobe levels is a key challenge in sparse array design. Although various sidelobe suppression ...
Abstract: This letter introduces a new refined optimization strategy to achieve the pencil/shaped beam pattern synthesis of uniform amplitude rotated linear aperiodic array including the mutual ...