A Godot editor plugin for spreadsheet-like editing of Resource-backed data. Use it to query, validate, and edit resource-based tables without leaving the Godot editor.
Abstract: Sparse linear arrays (SLAs) can be designed in a systematic way, with the ability for underdetermined DOA estimation where a greater number of sources can be detected than that of sensors.
Abstract: Sparse arrays have obvious superiority in array element layout and the number of degrees of freedom (DOF) for resolving more sources than the number of physical sensors with high estimation ...