An interactive desktop visualizer for classical 2D (and bonus 3D) computer graphics algorithms. Every algorithm animates step by step, with the exact calculations displayed live alongside the OpenGL ...
Abstract: Pathfinding on grid maps is a cornerstone problem in robotics, autonomous navigation, and game development. Classical algorithms such as A*, Dijkstra’s, and Breadth-First Search (BFS) are ...
Abstract: The extraction of the central line of laser stripes is a crucial technique in three-dimensional measurement. To overcome the limitations of existing algorithms for central line extraction, ...