Eyes up, dungeon delvers! Or down, rather. Some bright spark has remade Looking Glass classic Ultima Underworld: The Stygian Abyss in the Unity engine with new 3D models and sound effects, plus ...
The Animation Rigging package exposes a set of predefined constraints and tools to manually build a control rig hierarchy. At runtime, rig constraints are converted to a list of IAnimationJobs which ...
The combination of digital football and real management is reaching a new level, to be honest. FIFAe, along with the guys from Sports Interactive, officially rolled out the announcement of the FIFAe ...
Once a game engine, Unity has now become a driving force behind a new wave of filmmaking. From indie creators to big studios, Unity is changing the way movies are made. Let’s take a closer look at how ...
"I made it in 3ds Max, but the size is wrong when I put it in Unity..." "The camera view looks different, too." I've experienced that frustration many times myself. When the software you use to create ...
Forbes contributors publish independent expert analyses and insights. A former tech executive covering AI and XR for Forbes. Cartwheel, a new 3D animation company founded by OpenAI scientist Andrew ...
In this article, we continue developing a character controller for a 2D platformer in Unity, thoroughly examining each step of configuring and optimizing controls. In the previous article, “How to ...
Controller deadzones can significantly impact your gaming experience, causing frustration when your character or camera does not respond as expected. To address this issue, it is crucial to understand ...