If there’s one thing that almost every game strives for, it’s putting players into an immersive experience. One of the more innovative ways to do this in the early days of games was to try and create ...
Eric Warner is a contributor at DualShockers with over seven years of journalism and multimedia production experience across print, online, radio, audio, and video publications. He has been writing ...
Mark Sammut serves as the lead editor of the Evergreen gaming list department for GameRant, along with contributing to other department like anime lists and resources. In a previous life, he also ...
Ronald is a Contributor at DualShockers with more than a decade of experience covering video games. He began writing about games in 2013 through public forums, reviews, news, and opinion pieces, ...
Let's face it, first-person shooters are a dime a dozen nowadays. They're made en masse, collectively plastered all over digital storefronts, and many of them lack any real substance or meaningful ...
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One of the most anticipated games of the year for shooter fans is Wardogs, a multiplayer FPS in development at Bulkhead. Self-described as "tactical all-out warfare," it's being marketed as more ...
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As soon as I entered General Intuition’s R&D floor at its New York office, the company’s 31-year-old co-founder and CEO Pim de Witte directed my attention to a monitor perched on a standing desk.
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