A few hours after the State of Unreal keynote speech, founder and CEO of Epic Games Tim Sweeney, alongside EVP of development Marcus Wassmer, met with us to talk about everything new with Unreal ...
Opening moments of games can often feel long and slow, and may even be boring as the game must teach you how to play it first thing. They’re a necessary evil, but there's a new high bar, as the new ...
I don't like video game tutorials. They're important, don't get me wrong – I'd rather be told how to play a game than stumble through a complex control scheme – but it always feels like a chore. It is ...
Maddie is a Contributor at DualShockers covering JRPGs, survival horror, arcade games, retro gaming, shooters, and features. She has been writing about games professionally since 2011, with more than ...
Three days after having six of his calls overturned by MLB's new Automated Balls and Strikes system, umpire C.B. Bucknor was in the spotlight once again Tuesday night. Serving as the first-base umpire ...
Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has ...
This article is part of AI Week. The question of what place AI could and should hold in the games industry is one of the hottest and most divisive topics at the moment. And judging by the posts we ...
Here is the full television schedule for the men’s NCAA tournament with the Final Four officially set. The Final Four is set. The 68-team men’s NCAA tournament field has been whittled down to four ...
We may receive a commission on purchases made from links. Samsung just announced that 120 games will be playable via its Odyssey 3D Hub platform by the end of the year. This is the platform that ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive. Horizon Forbidden West - Steam ...
Artificial intelligence is no longer the "future" of game development. It’s already reshaping how studios build, ship and scale mobile games. Rather than a theoretical trend or an optional experiment, ...
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