Demonstrating the advantages of using DirectStorage over standard file I/O asset loading. Includes the API and changes required to make such a pipeline work.
Opening moments of games can often feel long and slow, and may even be boring as the game must teach you how to play it first thing. They’re a necessary evil, but there's a new high bar, as the new ...
Interesting way to announce the engine. Epic Games has just revealed Unreal Engine 6, in the most unlikely way ever. They brought up the logo in the end of their trailer for the newest version of ...
Psyonix has announced Rocket League will finally leave Unreal Engine 3 after 11 years with a first look at some of the changes included in its big Unreal Engine 6 update. The team behind the ...
Epic Games has revealed Unreal Engine 6 with a trailer featuring an updated version of Rocket League. Given how ubiquitous Unreal Engine 5 has become, this announcement is a big deal for the video ...
Guerrilla Games co-founder Arjan Brussee has announced plans to develop a game engine positioned as "a European alternative" to competitors such as Unreal and Unity. Speaking to Dutch podcast De ...
First look: A longtime game developer who has worked across multiple generations of game technology is now trying to build something that doesn't quite exist in today's market: a game engine developed ...
The big picture: Modern game technologies have reached an unprecedented level of complexity and functionality. Graphics engines and SDKs such as Unreal Engine and Unity can be used to build almost ...
Jabali AI, a San Francisco Bay Area company founded by former AWS and Meta executive Vatsal Bhardwaj, closed an early 2024 pre-seed round to rebuild game creation for open-source developers. Backed by ...
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