Choosing a game engine is one of the most important decisions in game development. The right engine can speed up production, simplify deployment, and support the project’s creative goals. The wrong ...
The 53rd annual conference debuts a curated day of games programming on Sunday, 19 July, spanning accessibility, audio, ...
Discover how computers play chess, from the Mechanical Turk to advanced chess engines and their strategies against human ...
The Games Summit at SIGGRAPH 2026 is a deliberate widening of the lens, with many sessions covering the convergence of film ...
The third mainline Elder Scrolls game can now be played in a Nintendo DS-like dual-screen setup thanks to open source ...
Rust enters the top 10 for the first time, Python keeps the lead, C moves back above C++, and SQL edges out R in July’s ...
Generative artificial intelligence (AI) has entered game development through the industrial back door: code assistance, ...
Brielle Thames, a rising senior at the Barbara Ingram School for the Arts, is releasing a video game she developed from ...
SIGGRAPH 2026 is carving out dedicated space for game developers for the first time. The 53rd annual conference, running July ...
What's cooking? Applications have been extended for Baltic Event Co-Production Market until 22th of July 23.59 CEST ...
SIGGRAPH 2026 opens July 19 at the Los Angeles Convention Center for its 53rd annual conference, featuring an inaugural Games ...
PixVerse, a global AI video generation platform, today announced the completion of its Series C extension, bringing total Series C fundraising to USD 439 million. The round was extended following ...