I don't know how to manage character or weapon stats when making games in Unity. Hardcoding makes changes difficult and complicates data management. In this article, I will explain how to use Unity's ...
StructableObject is a wrapper for Unity's ScriptableObject system. It basically just lets you manipulate a data struct as if it were a ScriptableObject. This has been useful in my own development as ...
First of all, thank you for this brilliant extension! I'm including it in every project now. Recently I faced a problem that took much time to solve. I'm using [Button] on a few custom methods of my ...