Epic Games has released Unreal Engine 5.8, the last planned major release in the UE5 line. The update ships with an experimental plugin that brings large language model (LLM) support directly into the ...
Practical workflows using Unity-MCP's 71 tools, 46 prompts, and 1 resource. All examples show what you can ask your AI client to do once Unity-MCP is connected. "Create a new scene called 'Level01', ...
Opening moments of games can often feel long and slow, and may even be boring as the game must teach you how to play it first thing. They’re a necessary evil, but there's a new high bar, as the new ...
Rocket League is getting a new engine and it's not for the cars. During the Rocket League Paris Major, Epic Games debuted a short teaser trailer for a redesigned Rocket League. More importantly, the ...
Interesting way to announce the engine. Epic Games has just revealed Unreal Engine 6, in the most unlikely way ever. They brought up the logo in the end of their trailer for the newest version of ...
Epic Games did not detail Unreal Engine 6 features Unreal Engine 5 was announced in 2020 with a PS5 tech demo The "next era" of Rocket League will run on Unreal Engine 6 ...
Epic Games developer Psyonix has published a sneak peek at an updated version of Rocket League running in Unreal Engine 6, revealing a first look at its new logo. The new coat of paint was revealed ...
Epic Games has officially unveiled its next-generation game engine, Unreal Engine 6 (UE6). It is the successor to Unreal Engine 5 (UE5), which was officially released in 2022. Unexpectedly, the reveal ...
During the Rocket League Championship Series (RLCS) Paris Major this weekend, it was announced that Rocket League will be getting an overhaul. But not just any overhaul. Rocket League will be redone ...
Epic Games has revealed Unreal Engine 6 with a trailer featuring an updated version of Rocket League. Given how ubiquitous Unreal Engine 5 has become, this announcement is a big deal for the video ...
First look: A longtime game developer who has worked across multiple generations of game technology is now trying to build something that doesn't quite exist in today's market: a game engine developed ...
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